Trademark owner · USPTO register · rebuilt nightly

Kabushiki Kaisha Bandai Namco Entertainment

66 live US trademarks, filing since 2006. 7 new applications filed this year.

Live marks
66
registered + pending
Registered
52
on the Principal Register
Pending
14
1 open to opposition
Filed in 2026
7
1 intent to use
Classes used
16
of 45 Nice classes
First filing
2006
20 years on the register
At a glanceplain-language reads of the register
Mostly electronics & software: 53 of 66 live marks are in Class 9. Education & entertainment (Class 41) is next with 50.
New products ahead: 1 of the 7 filings this year are intent-to-use applications, meaning the goods are not yet on sale.
One mark is open to opposition now; the window closes Oct 29.
7 registrations have a maintenance filing due in the next 12 months.
Filing activityapplications per year, by filing date
0 16 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 7 so far

Marks held on the register, by filing date. 2026 is year to date.

Portfolio by classlive marks · rank among filers in that class

A multi-class mark counts once per class. Rank shown where the owner is in the class's top 50.

Latest activity

What Kabushiki Kaisha Bandai Namco Entertainment filed most recently.

MarkClassFiledBasisStatusSerial
ROLLING LIVE HIGHLIGHTS 9, 41 Jun 8, 2026 — pending 99871675
GRAND GOURMET 9, 41 Jun 2, 2026 — published · closes Oct 29 99859220
TALES OF ETERNIA 9, 41 May 26, 2026 intent to use pending 99846775
PAC-MAN: SNACK BREAKS 9, 41 May 11, 2026 — pending 99815577
METROCROSS 9, 41 Apr 29, 2026 — pending 99795059
FINAL LAP 9 Jan 14, 2026 — published 99594813
STAR RESONANCE 9, 41 Jan 10, 2026 — published 99587723
WORLD FIGHTERS 9, 41 Sep 16, 2025 — published 99395141
ONCE UPON A KATAMARI 9, 41 Mar 6, 2025 — published 99070968
GEKISHIN SQUADRA 9, 41 Feb 14, 2025 — registered Mar 31 99041762
Open to opposition now30-day windows from publication
GRAND GOURMET · Cl. 9, 41 · published Sep 29
closes Oct 29

Anyone who believes they would be harmed by registration can oppose during this window.

Recently registeredlast 12 months
TAIKO NO TATSUJIN · Cl. 28 · Reg. 8,413,925
Aug 25, 2026
GEKISHIN SQUADRA · Cl. 9, 41 · Reg. 8,198,375
Mar 31, 2026
TEKKEN · Cl. 16 · Reg. 8,155,543
Mar 3, 2026
PAC-MAN SUPERFAST · Cl. 41 · Reg. 8,128,846
Feb 3, 2026
NIGHTREIGN · Cl. 9, 16, 28, 41 · Reg. 8,105,659
Jan 20, 2026

Registration starts the maintenance clock: a Section 8 declaration is due between years 5 and 6.

Maintenance windows aheadnext 12 months · from registration dates
TALES OF CRESTORIA · Reg. 6,262,443 · registered Feb 2021
Section 8 declaration (years 5–6)
Feb 2, 2026 → Feb 2, 2027
SMASH TENNIS · Reg. 6,278,676 · registered Feb 2021
Section 8 declaration (years 5–6)
Feb 23, 2026 → Feb 23, 2027
DRILL LAND · Reg. 6,404,539 · registered Jun 2021
Section 8 declaration (years 5–6)
Jun 29, 2026 → Jun 29, 2027
PAC-MAN GEO · Reg. 6,404,555 · registered Jun 2021
Section 8 declaration (years 5–6)
Jun 29, 2026 → Jun 29, 2027
EXTREME VS. · Reg. 6,479,810 · registered Sep 2021
Section 8 declaration (years 5–6)
Sep 7, 2026 → Sep 7, 2027
EXTREME VS. MAXIBOOST ON · Reg. 6,479,811 · registered Sep 2021
Section 8 declaration (years 5–6)
Sep 7, 2026 → Sep 7, 2027
ULTIMATE NINJA · Reg. 3,299,720 · registered Sep 2007
Section 8 & 9 renewal (year 20)
Sep 25, 2026 → Sep 25, 2027

A filing missed by the due date enters a six-month grace period, then the registration cancels.

Names on the registerwhat this page merges, and what it leaves out
KABUSHIKI KAISHA BANDAI NAMCO ENTERTAINMENT · 66 live marks
included
Kabushiki Kaisha Square Enix · 203 live marks · may be a related company
separate page
Kabushiki Kaisha Bandai (Bandai Co., Ltd.) · 141 live marks · may be a related company
separate page
Kabushiki Kaisha Shueisha · 112 live marks · may be a related company
separate page
separate page
Kabushiki Kaisha Square Enix Holdings · 65 live marks · may be a related company
separate page

Spellings are merged when they differ only in punctuation or legal suffix. Anything else stays separate rather than guessed.

Common questions

About Kabushiki Kaisha Bandai Namco Entertainment trademarks.

How many trademarks does Kabushiki Kaisha Bandai Namco Entertainment have?

66 live US trademarks as of October 23, 2026: 52 registered and 14 pending applications. 7 were filed in 2026 so far.

What does Kabushiki Kaisha Bandai Namco Entertainment sell, according to its trademarks?

Mostly electronics & software (Class 9, 53 live marks). Also education & entertainment (Class 41) and games & toys (Class 28).

Who owns the ULTIMATE NINJA trademark?

ULTIMATE NINJA is owned by Kabushiki Kaisha Bandai Namco Entertainment. It was registered on September 25, 2007 (Reg. No. 3299720) and is live. The same owner holds 65 other live US marks.

When did Kabushiki Kaisha Bandai Namco Entertainment first file a trademark?

Its oldest live US filing dates from 2006: ULTIMATE NINJA, filed January 17, 2006.

Know the morning after Kabushiki Kaisha Bandai Namco Entertainment files.

Watch this company in Thorgate and get an alert for every new application, registration, publication and lapse, with the opposition deadline already worked out. Or monitor your own marks for conflicts with theirs.

Data: USPTO trademark bulk files, processed nightly by Thorgate. Last rebuilt October 23, 2026. Counts cover the US federal register only, not state or foreign marks. Owner names are shown as recorded by the USPTO. This page reports public-record facts and dates and is not legal advice. For the official record of any mark, follow its serial number to USPTO TSDR.