Trademark owner · USPTO register · rebuilt nightly

Epic Games, Inc.

190 live US trademarks, filing since 1996. 11 new applications filed this year.

Live marks
190
registered + pending
Registered
159
on the Principal Register
Pending
31
1 open to opposition
Filed in 2026
11
2 intent to use
Classes used
16
of 45 Nice classes
First filing
1996
30 years on the register
At a glanceplain-language reads of the register
Mostly electronics & software: 126 of 190 live marks are in Class 9. Education & entertainment (Class 41) is next with 73.
New products ahead: 2 of the 11 filings this year are intent-to-use applications, meaning the goods are not yet on sale.
One mark is open to opposition now; the window closes Nov 5.
8 registrations have a maintenance filing due in the next 12 months, 4 already in the grace period.
Filing activityapplications per year, by filing date
0 50 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 11 so far

Marks held on the register, by filing date. 2026 is year to date.

Portfolio by classlive marks · rank among filers in that class

A multi-class mark counts once per class. Rank shown where the owner is in the class's top 50.

Latest activity

What Epic Games, Inc. filed most recently.

MarkClassFiledBasisStatusSerial
U 9, 35, 38, 41, 42, 45 Sep 30, 2026 — pending 50137769
U UNREAL 9, 35, 38, 41, 42, 45 Sep 30, 2026 — pending 50137775
U UNREAL 9, 35, 38, 41, 42, 45 Sep 30, 2026 — pending 50137779
SPRITE GARDEN 9, 41, 42 Aug 26, 2026 intent to use pending 50072924
RIG LOGIC 9, 42 Jun 26, 2026 — pending 99908371
OPENRIGLOGIC 9, 42 Jun 18, 2026 — pending 99893611
LORE 9, 42 May 27, 2026 intent to use published · closes Nov 26 99848498
LORE 9, 42 May 27, 2026 — pending 99848532
UNREAL 9, 35, 38, 41, 42, 45 May 27, 2026 — pending 99848675
UNREAL MEGAVERSE 9, 35, 38, 41, 42 May 8, 2026 — pending 99811755
Open to opposition now30-day windows from publication
MEGAPLANTS · Cl. 9 · published Oct 6
closes Nov 5

Anyone who believes they would be harmed by registration can oppose during this window.

Recently registeredlast 12 months
EPIC REWARDS · Cl. 35 · Reg. 8,503,586
Oct 13, 2026
METASOUNDS · Cl. 9 · Reg. 8,414,446
Aug 25, 2026
ROCKET RACING · Cl. 9, 41 · Reg. 8,170,354
Mar 10, 2026
ROCKET RACING · Cl. 9, 41 · Reg. 8,170,355
Mar 10, 2026
METAHUMAN DNA · Cl. 42 · Reg. 8,130,202
Feb 3, 2026
FNCS · Cl. 41 · Reg. 8,129,692
Feb 3, 2026
UNREAL STAGE · Cl. 42 · Reg. 8,119,189
Jan 27, 2026
FORTNITE OG · Cl. 9, 41 · Reg. 8,113,771
Jan 27, 2026

Registration starts the maintenance clock: a Section 8 declaration is due between years 5 and 6.

Maintenance windows aheadnext 12 months · from registration dates
DURRR BURGER · Reg. 6,044,169 · registered Apr 2020
Section 8 declaration (years 5–6) · in grace period until Oct 28, 2026
Apr 28, 2025 → Apr 28, 2026
FORTNITE · Reg. 6,094,645 · registered Jul 2020
Section 8 declaration (years 5–6) · in grace period until Jan 7, 2027
Jul 7, 2025 → Jul 7, 2026
MAKE AMAZING THINGS · Reg. 6,146,654 · registered Sep 2020
Section 8 declaration (years 5–6) · in grace period until Mar 8, 2027
Sep 8, 2025 → Sep 8, 2026
MEGAGRANTS · Reg. 6,146,656 · registered Sep 2020
Section 8 declaration (years 5–6) · in grace period until Mar 8, 2027
Sep 8, 2025 → Sep 8, 2026
FUSER · Reg. 6,247,342 · registered Jan 2021
Section 8 declaration (years 5–6)
Jan 12, 2026 → Jan 12, 2027
FUSER · Reg. 6,247,343 · registered Jan 2021
Section 8 declaration (years 5–6)
Jan 12, 2026 → Jan 12, 2027
QUIXEL · Reg. 6,247,966 · registered Jan 2021
Section 8 declaration (years 5–6)
Jan 19, 2026 → Jan 19, 2027
MEGASCANS · Reg. 6,263,304 · registered Feb 2021
Section 8 declaration (years 5–6)
Feb 9, 2026 → Feb 9, 2027

A filing missed by the due date enters a six-month grace period, then the registration cancels.

Names on the registerwhat this page merges, and what it leaves out
EPIC GAMES, INC. · 190 live marks
included
Epic Tech, LLC · 158 live marks · may be a related company
separate page
Epic Systems Corporation · 57 live marks · may be a related company
separate page
Epic Metals Corporation · 28 live marks · may be a related company
separate page
Epic Intellectual Properties, LLC · 19 live marks · may be a related company
separate page
Epic Aircraft Holdings, Inc. · 17 live marks · may be a related company
separate page

Spellings are merged when they differ only in punctuation or legal suffix. Anything else stays separate rather than guessed.

Common questions

About Epic Games, Inc. trademarks.

How many trademarks does Epic Games, Inc. have?

190 live US trademarks as of October 23, 2026: 159 registered and 31 pending applications. 11 were filed in 2026 so far.

What does Epic Games, Inc. sell, according to its trademarks?

Mostly electronics & software (Class 9, 126 live marks). Also education & entertainment (Class 41) and science & technology (saas) (Class 42).

Who owns the EPIC trademark?

EPIC is owned by Epic Games, Inc.. It was registered on June 30, 1998 (Reg. No. 2168887) and is live. The same owner holds 189 other live US marks.

When did Epic Games, Inc. first file a trademark?

Its oldest live US filing dates from 1996: EPIC GAMES, filed July 12, 1996.

Know the morning after Epic Games, Inc. files.

Watch this company in Thorgate and get an alert for every new application, registration, publication and lapse, with the opposition deadline already worked out. Or monitor your own marks for conflicts with theirs.

Data: USPTO trademark bulk files, processed nightly by Thorgate. Last rebuilt October 23, 2026. Counts cover the US federal register only, not state or foreign marks. Owner names are shown as recorded by the USPTO. This page reports public-record facts and dates and is not legal advice. For the official record of any mark, follow its serial number to USPTO TSDR.